It was shortly after my colleagues from Rovio founded Lightneer that I got an offer I couldn’t refuse – to join them in making the world’s first mainstream learning game. I jumped at the chance to continue the collaboration started with CERN, and taking the best learnings from our partnership with NASA on integrating educational content into an entertainment franchise. Not to mention what an opportunity it was from the marketing perspective to talk about a game that is also meaningful – a fun game that teaches particle physics while playing!
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